Wrongclocks Apocalypse World

I ran us a game of Apocalypse World, though not without the occasional defeated sigh and shake of the head at things like “roll plus Hot” or “read a sitch” or “whenever you have sex with someone-” written in the rules. Still think it turned out alright, given the right setup (that no less than 10 apocalypses happened, and that remains of each of them wander the wastelands; more info for those curious about the world here https://docs.google.com/document/d/1a0G … BOdNc/edit )

Toku – Bright Barb (The Hocus). spokeswoman, moderator, and neutral contact of The Council for the Unmitigated Union of a United Utopia. Does the legwork and necessary psychic communications between the small group of the wealthiest individuals of the wastelands. Hired on to lug a titanic gemstone back for some only slightly shady characters, but she’ll need a team!
Crazon – James Gremlin (The Driver). Jovial stunt driver for hire, up for anything dangerous for fun and profit. Best friends include a robot and his pickup Big Betty.
Library Dan/Eli – p-190N806 (The Synthetic). A towering robot with a single red lens for an eye and a badass sword arm. Very no-nonsense and lives by his two remaining orders: protect James and blow up the moon.
Max – Holstein “Glib” Glibglibglibglib etc (The Brainer). Spooky, hunched, muttering brainer obsessed with the minds of others. His psychic powers and “violater glove” make them highly accessible.