The crew continues to investigate the strange goings on at the House by the Cemetery. But as they get closer to the root of the problem a darkness is creeping in on them.
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The crew continues to investigate the strange goings on at the House by the Cemetery. But as they get closer to the root of the problem a darkness is creeping in on them.
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A band of wandering survivors, on their way to find the next meal amidst the shambling infested lowlands of Fulci Glen, park outside a single inhabited pub in a southern town of urban decay and isolation. Upon entering the Barkeep hands them a letter from a mysterious doctor who seems to know them and invites them on an investigation to a house by a cemetery. What will they find there? And Who is this strange benefactor and why does he know these living among the undead?
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You went to sleep and as the darkness of blissful oblivion encompassed you, a series of sounds were heard. “1-0-6-5-Z-M-B-I-…” repeated over and over by a deep synthetic voice with calliope music. You opened your eyes to find yourself not in your bed but a very new and wrong setting. You weren’t able to leave this dream no matter how many nights you’ve tried. That’s either your story or the story your folks told you in the survivalist holdouts scattered around. Welcome to Muerto Perdidos Island, don’t mind the locals… only some bite.
This is the pre-game Character creation and some chatter for the game, which is a campaign inspired by “Zombies of the World” by Ross Payton.
“Classic” Chris – GM
Aaron – Niles (the Spellslinger) A man with a mysterious past and a gift for the arcane. He can’t remember where he came from, only that he’s wandered the island a while now.
Nathan – Jitterbug (the Flake) A conspiracy nut from the “real world” who woke up in this place and now uses his skills to gather intel on how to survive and get back. He believes that Niles is the key to that.
Tyler – Kramer-O (the Crooked) A thief and criminal who woke up here, possibly trading one underworld for another. He has an ancient imp stone relic that talks to him, a battle van, connection with survivor groups and an intimidating demeanor.
“Crystal” Chris – Crash (the Wronged) (Appears in Session 2) He woke up here with his wife and brother, when scoping out a medical center, his addict brother took the wrong drugs, reanimated, killed Crash’s wife in his undead state and escaped. Broken, looking for revenge and wielding a homemade flamethrower.
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We conclude the investigation into this odd georgian family where something is certainly amiss. The clock is ticking and our friend the Doctor has a dinner to go to behind enemy lines. What secrets do the March’s hold? Let’s find out.”
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(September 18th, 1920) “The Cult of Two. Still down in the American south, the two are commissioned to aid an insurance firm regarding a suspicious murder case. However they will soon discover that this isn’t just some mundane case and an old friend will also be paying them a visit.
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(September 5th, 1920) “Of Mages and Slendermen. The Investigators travel down to Georgia after receiving word of an opportunity to gain new knowledge of the powers at work. Unbeknownst there is a feud going on and one that will have them face to face with Fear himself.
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We return to our investigators, divided between two realities, one more abysmal that even our own. Can they survive this eldritch beings stalking attacks and free those trapped in the other world? Can they deactivate this ancient weapon from cause more harm?”
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(August 27th, 1920) “The Markham Horror. The Duo travel back out to Markham Village to converse with a man who knows more about the underworld than most. However as they reach the town limits it becomes apparent something is amiss and something is stalking about, something that can travel through the most bizarre and macabre fashion.”
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“Buck or Bird Shot? The Duo are rudely awakened after an act most foul and odd occurs next door, and it’s not an isolated incident. how deep does this mystery go…”
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“As the Compass Spins. The Investigators gain a lead to the next destination as they accompany a friend to an excavation site deep in the cypress and gator populated waters of the Glades. But what madness awaits them, what dark secrets will they find…”
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